GAMIFICATION

gamification

INTERACTIVE DESIGN

Game design

UX

UI

Photoshop

This ‘treasure hunt’ style game was a seasonal holiday promotional game to generate sales.


The design process

The games were made for Halloween, Christmas and Chinese New Year and included features such as scoreboards and randomly generated elements that changed each play-through.

Art direction and some UX was done by myself but the core idea and coding was created by Kris Rattus. Overall, the games were played several thousand times and it generated a lot of buzz internationally.

Ideation and coding: Kris Rattus
Additional support: Mauricio Massaia

HalloweenChristmasCNY